![]() If you have some better equipment (like a Oculus), try out the WebVR/WebGL enabled KrPano demo:ītw, it should be possible to modify the Fragmentarium 3d.frag to output stereoscopic panoramas. I got a Google Cardbox thing some month ago, and tried the Panereo VR viewer for iOS (which does stereoscopic panoramic viewing) - it sure works. I attach a capture showing where are the important options to export: Once you have a fractal parameters charged in program: 1. The parameters in this folder should be for 'Mandelbulb3D v18' only. ![]() You can render in small narrow-angle slices and stitch the panorama together: Hal Tenny selected this excellent set of his Mandelbulb 3D parameters for you to explore. This is because your eyes move in space when you rotate your head, so you can't just pre-render 2x 360 panoramic videos and expect it to workĪs far as I know the only solution is rendering in realtime, but you might be able to reduce the calculations required for realtime rendering by pre-rendering the more-high intensity calculations into a non-image-based format. If the concept of fractals is Greek to you, visit the featured artists' section of the Mandelbulb website to see the types of things you can do with this software. Someone will correct me if I'm wrong (and I hope I am, would make everything much nicer when working with VR!) - with pre-rendered material, you can have either 3D, or 360, but not both. The 3D fractal environment includes color, lighting, specularity, depth-of-field, and shadow and flow effects used to generate amazing fractal objects.
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